race Cars
## Controls
w : accelerate
s : brake
a, d : yaw / steer
left, right : roll / strafe ( strafing is finicky at the moment )
up, down : pitch
space : jump ( holding disables magnetic gravity )
left shift : boost ( charges while on the ground )
right shift : drift ( disables vectorized steering )
p : toggle car power
r : reset to checkpoint
## Recent Updates
- Improved hover physics.
- Added a track above the dev world.
- Collision death.
- Axis based input in preparation for controller support.
- Improved brake feel.
- Strafing and lean.
- Boost.
- Checkpoints
## Roadmap
Upcoming major mile stones will be multiplayer and menu/ui before transferring into model design.
Leave a comment
Log in with itch.io to leave a comment.